first workunits |
Message boards : Number crunching : first workunits
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A 100 workunits are now waiting to be finished. | |
| ID: 9 | Rating: 0 | rate:
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I have delivered my first result and everything went smooth so far: | |
| ID: 19 | Rating: 0 | rate:
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I have delivered my first result and everything went smooth so far: I was the other cruncher on this WU and granted credit is disappointing (to put it mildly). We both received less than claimed and both of us are using a standard issue BOINC client. But the WU did complete successfully. ____________ ![]() Join the #1 Aussie Alliance on ABC@Home | |
| ID: 27 | Rating: 0 | rate:
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I have delivered my first result and everything went smooth so far: I saw it. That's why I only generated a 100 at first. Everything will be adjusted as we go along to get it ok. | |
| ID: 28 | Rating: 0 | rate:
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I'll play :D if you will send me some work.:) | |
| ID: 29 | Rating: 0 | rate:
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I saw it. That's why I only generated a 100 at first. Everything will be adjusted as we go along to get it ok. And I'm reporting it for the same reason. My second WU has the same issue (but you've probably seen that one too) ____________ ![]() Join the #1 Aussie Alliance on ABC@Home | |
| ID: 30 | Rating: 0 | rate:
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A 100 workunits are now waiting to be finished. Hi! Welcome to this "new" project! My first wu (and this projects first; Oh Yeah!!)just finished at 4203.48 seconds, so the Your prediction is not bad, some other I have ended sooner,about half an hour or just some minutes duration! Good Luck with this (ever)lasting project!! With regards, Hans Sveen Oslo Norway | |
| ID: 31 | Rating: 0 | rate:
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Hi Hans, thanks, glad you're helping out. | |
| ID: 33 | Rating: 0 | rate:
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Resutl-ID 113 - running now since more than 1hr and stocked by 3.9% for 45 minutes. | |
| ID: 36 | Rating: 0 | rate:
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Resutl-ID 113 - running now since more than 1hr and stocked by 3.9% for 45 minutes. Can be, the first few workunits also behave irregular with progression. I gamble it in total takes 1 hour and about 30 minutes, but who knows. | |
| ID: 37 | Rating: 0 | rate:
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Progress report...
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| ID: 38 | Rating: 0 | rate:
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Progress report... Thanks :) You can see a bit for yourself how regular they become: abc_wu_x_y_z , the higher x gets, the more regular it becomes :) | |
| ID: 39 | Rating: 0 | rate:
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Another progress report (last one from me for a while) | |
| ID: 67 | Rating: 0 | rate:
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Another progress report (last one from me for a while) It seems you're right and they are still lower than before, I will raise them. | |
| ID: 70 | Rating: 0 | rate:
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Hi, So far on abc_wu_1680000_10000, Im at 30.800% Done, With 15:45 (Min) Cpu Time increasing, And the To Completion also increasing with it, Its at 46:15. | |
| ID: 87 | Rating: 0 | rate:
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My 2 first came in on P4 3,2 HT: 917,02s, 1642,80s | |
| ID: 96 | Rating: 0 | rate:
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Hi, So far on abc_wu_1680000_10000, Im at 30.800% Done, With 15:45 (Min) Cpu Time increasing, And the To Completion also increasing with it, Its at 46:15. Cpu Time = 1:13:33 Progress = 100% Really seemed to fly once it passed the 1:05:00 Cpu Time Mark (Or Abouts). CPU time 4413.546875 stderr out <core_client_version>5.4.11</core_client_version> <stderr_txt> [17:05:45 ABC] starting abc client [17:05:45 ABC] retrieved parameters a=1680000 b=1690000 l=1000000000000000000 [17:05:45 ABC] can't open abc_state to read header data [17:05:45 ABC] starting from scratch alpha^(1/3): 118 beta^(1/2): 1300 -- [18:24:13 ABC] finished with tot=3480887 hits=477 </stderr_txt> Validate state Initial Claimed credit 11.7477332638161 G^R ____________ | |
| ID: 100 | Rating: 0 | rate:
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I want the workunit time to be around 1 hour for an average machine. Your "not too long in case something goes wrong" idea is good but compared to other beta projects your app seems very stable, just the progress indicators are a little irregular on some WUs which isn't a big problem. I don't know where the impact of the overhead diminishes to "negligible" with respect to run length but considering how long it may take to get to 10^18 it seems wise to reduce the impact of overhead as much as possible. I think you would get very few complaints if WUs took 2 hours on an average machine. But what is "average machine"? Now, I have a WU processing on an old 233 MHz machine and the predicted completion time is 7 hours. That's not too long for me and I think a lot of other crunchers would be OK with that too. Of course, what you want is to balance the impact of overhead against the impact of long run times on number of crunchers. If you could assign longer WUs to faster machines and shorter WUs to slower machines it would help. If you make it an option then most will select short WUs even if they have fast machines, because they won't consider the impact of overhead, so don't make it an option. Crunchers will accept your motive when the reason is explained. | |
| ID: 104 | Rating: 0 | rate:
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Hello ! | |
| ID: 108 | Rating: 0 | rate:
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WU = abc_wu_2530000_10000 Finished just over an hour (3,696.66 Sec.) | |
| ID: 117 | Rating: 0 | rate:
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This WU is running right now. | |
| ID: 119 | Rating: 0 | rate:
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This WU is running right now. Can be, this should after a 1000 or more workunits be not occuring anymore. | |
| ID: 122 | Rating: 0 | rate:
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This WU is running right now. It has jumped up to 57.5% and it wrote a checkpoint about 20 minutes after I posted. So all seems good. It's now waiting for it's next time slot to run. | |
| ID: 127 | Rating: 0 | rate:
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WU abc_wu_3610000_10000 only ran around 11 minutes also (686.88 Sec). | |
| ID: 132 | Rating: 0 | rate:
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Hi Hendrick | |
| ID: 204 | Rating: 0 | rate:
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Message boards :
Number crunching :
first workunits